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Lazy adventurers in video games - Bare Minimum
Just get an adventurer to do it
Overpowered from side quests
How NPC merchants get there before you
Completing a horrifying quest - Puppies
How lame quests are made
Realizing you're not the only hero - Connection
When a player turns into an NPC
Disappointing loot on an enemy
The shame of reducing the difficulty
Forcing poor NPCs to pay - Payment
The illusion of child safe mode